Personal Projects
A collection of projects I've worked on. Each project includes details, media, and links to source code or live demos.
A collection of projects I've worked on. Each project includes details, media, and links to source code or live demos.
Core developer on FISH!, one of VRChat's popular worlds, working across both the in-game experience and the backend that supports it. On the gameplay side, I designed new mechanics and iterated on existing ones based on player feedback, balancing fun, progression, and performance. I built a persistent inventory system so players keep their catches and progress across sessions, which turned FISH! from a casual drop-in world into one players return to. I also implemented automated syncing between Patreon and the game, so supporters automatically get their tier-based perks in-world without manual intervention.
Beyond gameplay, I owned the server-side infrastructure for TrickForge Studios. I kept backend services stable and responsive while handling roughly 200k HTTP requests per day, making sure persistence and supporter features stayed reliable for a large, active player base.
Discord Bot testing
This project was an attempt on making a fully custom discord music bot with every feature possible, the goal was making the most advanced music bot. This bot uses almost every interactivity features from the Discord API, using buttons, submenus, multi-selection, state based interactions (meaning one interaction can be interacted with multiple times) and custom text inputs.
This bot uses Lavalink for music streaming and song fetching, providing a solid foundation for music playback.
Game Showcase
This was a game request for a client here on Fiverr for a game called "Spades". Spades is a strategy card game that on a surface level each player must throw a card with a number, once all players throw a card the game will determine what card is greater, giving the team with the greater card one point.
Some technical features of this game are:
An attempt to create a Chess game fully from scratch for VRChat using Udon.
It features:
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